Conquer the PEAK
The definitive guide to mastering Team PEAK's cooperative climbing adventure. From stranded scout to summit survivor.

Introduction to PEAK
PEAK is a cooperative climbing game where players, as stranded nature scouts, must ascend a dynamically changing mountain to be rescued. Success hinges on mastering climbing mechanics, managing stamina and resources, and navigating diverse, hazardous biomes, culminating in a challenging final ascent in The Kiln.
Game Overview
PEAK is a cooperative climbing game developed by Team PEAK and published by Aggro Crab and Landfall, released on Steam on June 16, 2025 [2]. The game casts players as lost nature scouts stranded on a mysterious island, with the singular, daunting objective of scaling the central mountain to achieve rescue.
This premise sets the stage for a challenging experience where even minor errors can lead to catastrophic failure. The game emphasizes cooperative play for up to four players, allowing individuals or groups to navigate treacherous terrains and overcome environmental obstacles, though a solo mode is also available.

Core Gameplay Mechanics
The fundamental gameplay mechanics of PEAK revolve around climbing, survival, and cooperation. Players must navigate increasingly difficult biomes, each presenting unique environmental hazards and challenges, by scavenging for resources, managing stamina, and making strategic decisions to progress vertically up the mountain.
Stamina Management
Every action, from basic movement to complex climbing maneuvers, depletes this vital resource. Hunger further reduces maximum stamina reserves.
Inventory System
Limited space requires strategic prioritization. Heavier backpacks lower overall stamina, adding a strategic layer to inventory management.
Cooperative Play
Players can assist each other by offering hands, sharing items, placing ropes, and reviving fallen comrades at ancient statues.
Getting Started: Essential Tips
Basic Controls and Interface
While specific control schemes can vary, PEAK generally utilizes a combination of movement keys (WASD or left stick), a jump/climb key (Spacebar or A/X button), and interaction keys (E or Y/Triangle button). The right mouse button or left trigger is often used for actions like offering a hand to a teammate or aiming certain tools.
The interface displays vital information such as stamina and hunger bars, currently equipped items, and objective markers. New players should take time in the initial Shore biome to familiarize themselves with these controls and HUD elements.
Resources and Inventory
Effective resource and inventory management is paramount for survival and progress in PEAK. From the moment players crash-land on the island with virtually nothing, they must scavenge for essential items.
- Luggage: Primary source of supplies - loot every piece
- Coconuts: Valuable early food source - 2 pieces per coconut
- Berries: Red, yellow, and purple are safe; green are poisonous
- Cooked food: Provides enhanced stamina benefits at campfires
Early Game Priorities
- Scavenge thoroughly in the Shore biome for luggage and the backpack
- Master the rope cannon - your "best friend for the entire game"
- Manage stamina carefully - plan routes with resting ledges
- Avoid early hazards like jellyfish, sea urchins, and poisonous plants
- Use "Tenderfoot" difficulty for learning routes and mechanics
Navigating the Island: A Biome-by-Biome Guide
PEAK presents players with a series of distinct biomes, each posing unique environmental challenges and requiring specific strategies for successful navigation and progression. The game features a linear progression system, meaning players must conquer each biome in sequence, starting from the Shore and culminating in the challenging ascent of The Kiln.
Biome | Key Characteristics | Primary Hazards | Essential Resources |
---|---|---|---|
Shore | Starting beach, introductory level, relatively forgiving | Jellyfish, poisonous plants, sea urchins | Backpack, rope cannon, basic food, guidebook |
Tropics | Lush forest, dense vegetation, maze-like paths | Poisonous plants, explosive bushes, toxic mushrooms | Rope cannon, pitons, guidebook (for mushrooms) |
Alpine | Snowy tundra, icy terrain, extreme cold | Blizzards (stamina drain), slippery ice, ice spikes | Heat packs, food (scarce) |
Caldera | Volcanic interior, lateral movement focus | Lava, scarce supplies, narrow ledges | Healing supplies, consumables |
The Kiln | Final ascent, pure vertical climb | Lava, demanding climbing, no resting spots | Boosting consumables (energy drinks, lollipops) |
Shore: The Starting Beach
The Shore serves as the introductory biome and the tutorial level for all players embarking on their PEAK journey. This initial environment is designed to familiarize players with the core mechanics of the game, including movement, resource gathering, and hazard avoidance.
Key Objectives:
- Locate the backpack - essential for carrying supplies
- Find the rope cannon - your "best friend for the entire game"
- Avoid jellyfish and poisonous purple plants
- Discover the first campfire for cooking and morale
Rewards:
- "Beachcomber Badge" achievement
- Free legendary item from Ancient Statue
- Additional supplies from luggage at summit
Tropics: The Lush Forest
The Tropics biome is characterized by its dense, humid jungle environment. This area presents a significant shift in gameplay, introducing maze-like pathways, poisonous flora, and greater emphasis on vertical traversal.
Critical Tip: Colorful mushrooms are plentiful, but many are toxic. Consult the guidebook to identify safe mushrooms and avoid poisoning.
Alpine: The Snowy Tundra
The Alpine biome introduces a stark contrast, plunging players into a frigid, snow-covered landscape where the primary threats are extreme cold and treacherous terrain.
Blizzards
Rapidly deplete stamina - seek shelter immediately
Dark Blue Ice
Exceptionally slippery - avoid at all costs
Hot Springs
Provide warmth, stamina recovery, and capybara encounters
Caldera: The Volcanic Interior
The Caldera biome transports players into the heart of a volcano, presenting a starkly different and highly dangerous environment focused on lateral movement and precise platforming.
Warning: Resources are "super rare here." Stock up on healing supplies and consumables before entering. Contact with lava is extremely detrimental.
The Kiln: The Final Ascent
The Kiln represents the ultimate challenge in PEAK, serving as the final biome and the culmination of the player's journey up the mountain. This area is described as a "pure, straight shot up the inside of the volcano."
Resources within The Kiln are exceptionally scarce, with "almost no loot and very few places to rest," pushing players to rely on every skill and piece of knowledge acquired throughout the game.
Advanced Gameplay Strategies
Mastering Climbing and Traversal
Mastering climbing and traversal is fundamental to conquering PEAK's diverse and challenging biomes. Beyond basic jumping and grabbing, players must learn to efficiently use all available tools and environmental features.
- Rope Cannon: Create ziplines across gaps or up steep faces
- Pitons: Create temporary handholds or anchor points
- Crab-walk: Essential for lateral movements in Caldera
- Fluid movement: Combine jumps, grabs, and tool usage seamlessly
Managing Stamina and Hazards
Effective stamina management is a cornerstone of survival in PEAK, directly intertwined with navigating environmental hazards. Every action consumes stamina, and allowing it to deplete completely can lead to falls.
- Hunger reduces maximum stamina - consistent food intake vital
- Plan climbs with regular rests on ledges
- Backpack weight impacts stamina - carry only essentials
- Use proper items: Antidotes for poison, heat packs for blizzards
Utilizing Equipment and Consumables
Strategic use of equipment and consumables can mean the difference between success and failure in PEAK. Understanding the specific benefits and drawbacks of each item, and when best to deploy them, is a mark of an experienced player.
Essential Tools
- • Rope cannon for team paths
- • Pitons for securing ropes
- • Bandages for healing injuries
- • Medicinal roots for status effects
Consumables
- • Energy drinks for emergency stamina
- • Cooked food for enhanced benefits
- • Heat packs for Alpine survival
- • Lollipops for final Kiln push
Warnings
- • Don't cook tool items on campfires
- • Be wary of energy drink sleep debuff
- • Save powerful items for Kiln
- • Manage inventory weight carefully
Solo vs. Cooperative Play
Solo Play
Demands self-reliance and meticulous planning, as there are no teammates to assist with revives, share resources, or help with difficult climbs.
Achievement: "Lone Wolf Badge" rewards players who successfully escape the island solo.
Cooperative Play
Emphasizes teamwork and communication for up to four players. Players can revive fallen teammates, pull each other up ledges, and share items.
Achievements: "Clutch Badge" and "Participation Badge" geared towards cooperative actions.
Understanding Progression and Completion
How to "Win" or Complete the Game
In PEAK, the primary objective and the way to "win" is to successfully climb through all five distinct biomes—Shore, Tropics, Alpine, Caldera, and The Kiln—and reach the very peak of the mountain.
Unlike many traditional games that feature a final boss battle, PEAK's culmination is a particularly challenging climbing section in the final biome, The Kiln. Reaching the summit of The Kiln signifies the player's or team's escape from the mysterious island, typically by calling a helicopter for rescue.
Dynamic Map System and Daily Challenges
A defining feature of PEAK is its dynamic map system, which significantly influences gameplay and replayability. The game's map, encompassing all five biomes, undergoes a complete rotation every 24 hours.
This daily reset ensures that no two climbs are ever exactly the same, compelling players to adapt their strategies and explore anew with each play session. Players can choose to attempt the new daily layout or make multiple attempts on the same day's island until they conquer it.
Unlockables and Achievements
PEAK features a robust system of unlockables and achievements, primarily in the form of 32 Steam Achievements, which also serve as character customization unlocks.
Beachcomber Badge
Complete the Shore biome
Trailblazer Badge
Complete the Tropics biome
Alpinist Badge
Complete the Alpine biome
Volcanology Badge
Navigate past the Caldera's core
Peak Badge
Complete The Kiln and call the helicopter
Lone Wolf Badge
Successfully escape the island solo
Balloon Badge
Take no fall damage throughout the climb
Bookworm Badge
Find all Scoutmaster Myres journal pages in order
Community and Additional Resources
Official and Community Guides
While a single, definitive walkthrough for PEAK is impractical due to the game's dynamic nature, a wealth of information is available through official channels and community-created resources.
- Steam Store Page: Primary official source with overview and updates
- Steam Community Hub: Player guides, discussions, and user-generated content
- Gaming Websites: Destructoid, TheGamer, Polygon, LagoFast guides
- Video Platforms: YouTube and TikTok for visual guides and tips
Developer Insights and Updates
Developer insights and regular updates play a crucial role in shaping the PEAK experience and keeping the player community informed and engaged.
- Regular Update posts on Steam detailing patches and features
- Language Support: Expanded to 12 different languages
- Patch v1.8: New items, quality-of-life improvements, biome-specific music
- Community Engagement: Aggro Crab Games on TikTok sharing survival guides
Essential External Resources
Official Sources:
- Steam Store Page - Game information and updates
- Developer TikTok - Survival guides
Community Guides:
- Destructoid - Level guides
- TheGamer - Beginner tips
- LagoFast - Comprehensive guide